Font fiasco
Paper Knight in the 3D world » Devlog
Ran into a new problem today: the font. On screen it looked crisp and elegant, but after printing on my home printer it’s coming out way too faint. It feels like the text is whispering when it should be speaking clearly.
I’m not happy with it, so I’m going back to rework the typography. My main worry is that changing the font weight or style might mess with all the careful formatting.
It’s a delicate operation, like reforging a sword without ruining the engraving. But if I can make it easier to read while keeping the aesthetic intact, it’ll be worth it.
Get Paper Knight in the 3D world
Paper Knight in the 3D world
Epic quests. Everyday furniture.
Status | In development |
Category | Physical game |
Author | Vppbm |
Genre | Role Playing |
Tags | Dice, Fantasy, Narrative, One-page |
Languages | English, Portuguese (Brazil) |
More posts
- Looking back, looking ahead67 days ago
- Prototype complete!67 days ago
- Printing trials67 days ago
- A knight gets some style67 days ago
- Scrap that67 days ago
- Growth67 days ago
- Not that bad after all67 days ago
- A vision (well… sort of)67 days ago
- The one who folded was me67 days ago
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